
The Zenless Zone Zero 2.5 Beta introduces a major new social feature: the Social System, consisting of two main parts — the Proxy Intelligence Hub and the Intel Board.
Proxies can post or accept commissions, participate in social interactions, and earn both personal and group progression rewards through station activities.
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| What Is Social System?
The new system is divided into two components:
Proxy Intelligence Hub – a community hub for communication and station growth.
Intel Board – a mission system for posting and completing cooperative commissions.
In essence, the system allows players to “request help” from others to complete various combat or challenge missions.

| ZZZ 2.5 Proxy Intelligence Hub
>Station Points and Activity
Proxies can earn Station Points by performing daily activities or social interactions.
These points contribute to all stations the player has joined and are used to level up stations, unlocking higher member limits and visual upgrades.
Ways to Earn Station Points
Each Proxy can earn up to 300 Station Points per week, and weekly caps reset every Monday at 4:00 AM.
>Station Growth and Features
Maximum Station Level is 50, with special icons unlocked at levels 1, 5, 10, 15, 20, 30, and 50.
Each Station can have up to 50 members, and each player may join up to 10 Stations at once. Stations feature a large group chat for socializing, sharing commissions, and coordinating co-op gameplay. Up to four Station Tags can be set for discovery and filtering, such as Interest: High Score Challenge, Playstyle: Crisis Assault Mode, Favorite Agent: Grace Howard, or Station Identity: Newbie-Friendly.
A “Circle Feed” displays recent activity, for example: “Chosen One! Proxy xxx tuned 10 times in the Exclusive Channel and obtained 10 S-Rank Engine weapons for Grace Howard!”

| ZZZ 2.5 Intel Board
>Basic Gameplay
Players can post or accept commissions through the Intel Board.
Commission types include:
Notorious Hunt
Professional Challenge Room
Deep Dive Investigation
Essentially, this system acts as a cooperative matchmaking hub.
>Rewards for Completing Commissions
Carrot Points – up to 5,000 per week, used to exchange for rewards.
Station Credibility – up to 999,999 per week, used to raise authority levels and unlock titles.
>Acceptance and Completion Rules
Each Proxy can hold only one active commission at a time, and commissions cannot be accepted if the required stage or difficulty is not unlocked.
A commission expires 30 minutes after acceptance if not completed, and all commissions reset weekly, so be sure to finish them before the week ends. Once a commission is abandoned, it cannot be accepted again.
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>Posting Rules
Each player can post up to three commissions simultaneously. Notorious Hunt commissions can be completed by others 1–3 times; all other types allow 1 completion.
Weekly posting limits:
Notorious Hunt: 3
Professional Challenge: 3
Deep Dive: 10
Players can earn up to 5,000 Carrot Points weekly. Completing commissions also grants additional Station Credibility.
Carrot Shop Rewards currently include:
Veteran Investigator Logs
Engine Energy Modules
Ether Coating
Bangboo System Components
(Possibly hidden items such as wallpapers or pendants)

| Forum Identity System
Accepting commissions posted by other players grants Forum Identity EXP.
Leveling up your identity allows you to unlock more shop items and obtain exclusive titles
| Investigation and Challenge Details
Each player must select one playable character (duplicates are allowed). Characters can equip W-Engine (Resonance Sigils). Downed characters can be revived, and standing over a fallen ally accelerates the process — known as “Link Establishment.” Completing stages grants points and various rewards, including Resonance Sigils. There are currently 8 stages and 20 Investigation Ranks, and charging certain special buttons during missions can trigger additional effects.
| Conclusion
A full-fledged social and cooperative system allowing commission posting and completion between players.
Multi-layered Station progression and Forum Identity growth for long-term goals.
A new Carrot Point economy with a dedicated reward shop.
Station group chats and tag-based discovery make social play easier and more engaging.
Encourages long-term community participation and collaborative play.
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